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Dyllotl vs. Jesseldore - Motion Capture: Virtual Production
Project Type
Motion Capture
Date
Semester 1 (Mar - Jun) 2024
In a team of 6 students we worked together to create a short film in Unreal Engine 5, recorded live in the Motion Capture studio through live performance link to both a mocap performer and the scene camera. My primary role in the group was to handle everything in the UE5 scene, from importing models to setting up lighting and animation triggers. I also assisted in cleaning up everyone's shot lists and then directed the performance during the virtual production shoot.
After shooting we all went off to create our own edits of the video based on our script, each with their own interpretation and endings.
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