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Hide&Shriek: The Playground Nightmare

Asymmetrical multiplayer madness

Hide&Shriek: The Playground Nightmare

Our first adventure into the complicated world of online multiplayer games. Using the Photon network system was quite a challenge, and the final product is still a bit rough around the edges with a few bugs hiding in the corners. However I am very proud of my team and the atmospheric environment that we managed to create.

PLAY THE GAME


Documentation:

Video Demo


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